The fact that the Super Everdrive is limited to games without a co-processor can be a bit of a limiting factor, depending on what you're looking to play. The Everdrive MD really only gets to do all that shit because Sega made such an ungodly mess of add-ons and adapters. This isn't really a fair criticism the fact that the Super Everdrive doesn't have any bonus features like that isn't really a knock against it. The Super Everdrive just plays SNES games that don't need co-processor chips. The Everdrive MD has a pretty impressive list of bonus features it can run Master System games, 32X games (provided you have a 32X) and act as a BIOS so you can play out of region Sega CD games (this is incredibly unreliable, however). I bought an Everdrive MD for Sega Genesis at the same time as the Super Everdrive. The Super Everdrive is a little disappointing on first glance. I purchased my Super Everdrive from Gamepad Boutique Store, however the exact item I bought is no longer listed. There's a lot of vitriol online regarding the clones, but my suspicion was that they are fairly comparable to the originals. The clones are very cheap while the originals really aren't. There's Chinese clone cards and then there's the official ones. Once I realized that, I decided it was time to go ahead and buy some flash drives. I'm not sure why I have this problem really, because most of my systems are modded. I avoided buying any flash drives for a long time because when I get access to piracy on a console, the breadth of choices for what to play can sometimes be paralyzing to me. I have added some new information as of September 2021. This was originally written in April of 2018. There is a video that I made about the Super Everdrive in my YouTube archive.
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